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NPC Generator

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Advanced [show]


Dustin Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white cloak and cross-gartered pastel stockings. His brown hair is kept up in a ponytail inside a Stetson hat. His half smiles and amber eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Artistic. Bonds: Attractive, Family, Religious. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Dustin Brandon, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Adam Law, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt. His clothes are grease stained in places. His white hair has been sun bleached extensively. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adam Law, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Randal Blakely, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Healer uniform. He is portly but not overly obese. He wears his brown hair down. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his sister to traveling adventurers.

Ideals: Impeccable, Artistic, Gifted. Bonds: Job, Family. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Randal Blakely, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Ernest Compton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a tight fitting grey shirt and pants. His whole body is exceptionally muscular. His silver hair is braided into rings. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ernest was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Passionate, Optimist. Bonds: Immigrant, Family, Rich. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Ernest Compton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1400 sp. Brass mug with jade inlays (200 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy white pantaloons and a violet scarf. He is bald on top and has large brown tufts of hair around his ears. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Carter. He would rather hide behind his crafts than deal with other people.

History: Wymar was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Carter. He has never given up on his painting dream.

Motivation: To be a Stableman again; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Wymar Home, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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