Roger Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey costume with the symbols of strength on his torso. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.
Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Roger has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and wishes to resurrect an old love
Ideals: Extrovert, Optimist. Flaws: Disease. Bonds: Rich, In love. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Reynard Staurheim, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear pastel tank tops with blue pants and is in decent physical shape. He wears his brown hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.
History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: An old rival family wants him found; and he has passion for adventuring and risk
Ideals: Logical, Persistence. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Server
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.
Roger Rutland, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is styled in orderly dreadlocks. His eyes are green and catlike.
Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. After coming to the age of reason, Roger took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Roger and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2800 sp.
Raymond Winchester, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long blonde beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and to clean up the streets
Ideals: Persistence, Artistic. Bonds: Attractive, Immigrant, Nature. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Ignan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Norman Barney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Norman lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother.
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Family, Rich. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
