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NPC Generator

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Advanced [show]


Gilbert Rutland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has wavy chestnut hair. His eyes are likewise amber.

Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gilbert was born the youngest of three triplets. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Impeccable. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Rutland, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Rose (40 gp).


Social Check DCs


Peter Byron, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His white hair is knotted and matted. His eyes are gray and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Peter Byron, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 7 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Malachite (13 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Cory Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He carries a battered axe and tarnished greataxe as well. He wears his brown hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Courier, Cory learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has worked as a Courier like his father before him.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Philantrophist. Bonds: Job. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Cory Cooper, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 6 (-2)10 (+0)
Skills Insight +0, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp.


Social Check DCs


Patrick Carlyle, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, tan, dusty cloak. His chestnut hair is slicked back into a classic pompadour. His blue eyes peer out from beneath his deerstalker tan hat.

Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Disease, Shy. Bonds: Mentor, Adventurer, Enemies. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Carlyle, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 7 (-2)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Aldous Ramsay, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His red hair is lengthy and is close to two feet long. His eyes are blue.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and he is greedy

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Rich, Family, Guardian. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Aldous Ramsay, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Aquamarine (500 gp). Star rose quartz (40 gp). Azurite (11 gp).


Social Check DCs

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