Kody Wheatley, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Kody was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants a kiss; and he feels kind of lost in life
Flaws: Depressed, Shy. Bonds: Family, Adventurer, Has a crush. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 90 pp.
Manfred Vance, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His brown hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Antagonistic, Racist. Bonds: Rich. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Onyx (60 gp). Alexandrite (300 gp). Deep blue spinel (300 gp).
Dustin Dudley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is black and very short. His violet eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Dustin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Dustin was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He feels kind of lost in life.
Ideals: Joker. Flaws: Depressed. Bonds: Poor, Military. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Onyx (50 gp). Deep green spinel (70 gp). Red garnet (70 gp).
Simon Webley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He prefers to wear brown pants and tee shirts. He has a hunchback. With a patchy blonde beard and wild blonde hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Simon was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business.
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Lewis Everleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple tan line shooting up and back down. He is portly but not overly obese. His blonde hair is heavily combed to the left. His green eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.
History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He struck the Shepherd job and began his own company from there.
Motivation: Wants to open a new tavern; and balancing his hectic life and new shepherd responsibilities is difficult
Flaws: Antagonistic, Lazy. Bonds: Mentor, Job. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
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