Roger Dayton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Percival Kendal, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is dressed in a clean brown cloak covering his clean studded leather. His long brown hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.
History: Percival was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 8 years.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Insomniac, Shy, Antagonistic. Bonds: Job. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Heward Browning, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a club. His red hair is knotted and matted. His amber eyes lackadaisically let the world flow into them.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: When he was but 4 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Opinionated, Persistence, Athletic. Bonds: Attractive, Immigrant. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4
Possessions: 200 gp.
Rolf Warwick, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his greataxe. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Rolf lived on a farm with his father, near the main road leading to a nearby town. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Rolf's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Rolf and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7000 cp.
John Palomarez, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he very much looks the part of a Slave Trader. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.
History: Born to a Sailor, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. John took refuge in the large cave and found the beat up bow and armor he uses now. He became a Slave Trader soon after.
Motivation: Expand his business.
Ideals: Philantrophist. Bonds: Job, Attractive, Nature, Poor. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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