Raymond Stansfield, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and silver with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Farmer.
Motivation: He would like to get married and retire; and expand his business
Ideals: Athletic, Passionate, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp. 1 Half-Plate. 1 Breastplate. 1 Darkwood Buckler.
Arnold Alton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is kept up in a ponytail inside a broad hat. He has gray eyes and a blue hat with a green feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Arnold lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Spy. By chance he met his sister recently and the two have been together since.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Job, Rich. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Simple lock.
Geoffrey Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His silver hair has been sun bleached extensively. His eyes are hazel.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.
History: Born in the west to a Farmer, Geoffrey learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business
Flaws: Fearful. Bonds: Job, Adventurer, Rich, Enemies. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Amber (50 gp). Tiger eye turquoise (7 gp). 1 Masterwork Common Ranged Weapon.
Don Shelley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and very much looks the part of a Map Maker. He has a very tight haircut. His violet eyes are slightly larger than normal.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Don reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Map Maker.
Motivation: He is greedy.
Ideals: Joker, Gifted. Bonds: Job, Rich, Military. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Aquamarine (500 gp). Coral (80 gp). Lapis lazuli (4 gp).
Miles Abram, Male Human [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his shortbow always slung over his shoulder. He is portly but not overly obese. His black hair is smooth and relatively long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Doctor, but he got bored and became a Gardener. He became a Gardener soon after.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Addict, Shy, Selfish. Bonds: Job. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1000 sp. Aquamarine (700 gp).
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