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NPC Generator

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Advanced [show]


Robert Camden, Male Human [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his shortspear. His white hair is cut jaggedly and amateurishly. His eyes are blue and beady.

Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Map Maker, Robert learned a great deal about his father's area of expertise. His druidic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 5 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Camden, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)8 (-1) 13 (+1)14 (+2)
Skills Religion +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Violet garnet (800 gp).


Social Check DCs


Gunter Reid, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears red leather gloves, a red jacket, and tight pants. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gunter was born with his father's beautiful face. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Religious, Attractive. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Gunter Reid, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 17 (+3)6 (-2)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Bradley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey armored body suit, with a simple pastel line shooting up and back down. His long red hair reaches down to his waist. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Robert Bradley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nicholas Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and violet robe with the hood down. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has worked as a Carter like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Nicholas Quinton, Male Human Fighter 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Aquamarine (1400 gp). Chalcedony (50 gp). Jet (140 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Ridley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His moppish blonde hair is in a traditional bowl cut. His gray eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, his parents were killed by a giants raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Enemies. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Manfred Ridley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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