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NPC Generator

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Advanced [show]


Dustin Kinsley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Dustin Kinsley, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)10 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Jasper (40 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Bertram Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear blue tank tops with tan pants. His moppish black hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Hale, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 6 (-2)16 (+3)
Skills Insight +0, Nature +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Raymond Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long white beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Flaws: Insane, Antagonistic. Bonds: Adventurer, Attractive. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Raymond Wade, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 7000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Hunter Quinton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, grey, dusty cloak. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise amber.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Joker. Flaws: Shy. Bonds: Poor, In love, Adventurer. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Hunter Quinton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 13 (+1)5 (-3)
Skills Acrobatics +3, Intimidation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Amethyst (90 gp). 1 Climber’s kit. 1 Silk rope. 1 Masterwork manacles.


Social Check DCs


Randal Bentham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan shirt with thin brown vertical stripes and grey pants and is in decent physical shape. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.

History: The child of southern immigrants he idolized his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: His spouse's relatives view him with great suspicion; and he wants to get laid

Ideals: Passionate. Bonds: Has a crush, Immigrant, Adventurer, Family. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Bentham, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 7 (-2)8 (-1)
Skills Nature +3, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp. Star rose quartz (40 gp). Red garnet (140 gp). Brown-green garnet (140 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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