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Advanced [show]


Theobald Altham, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Crown-heir does. His brown hair is still thick. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Passionate. Flaws: Ugly, Lazy. Bonds: Job, Nature. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Theobald Altham, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Anselm Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 11 years.

Motivation: A deep hatred of drow; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Poor, Family, Mentor, Job, Enemies. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Anselm Wedgwood, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 40000 cp. Brown-green garnet (110 gp). Emerald (1100 gp). Deep green spinel (110 gp). Red-brown spinel (110 gp).


Social Check DCs


Lewis Kenley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. His hair is short and white. This blue eyed northerner is not easily forgotten.

Personality: This man loves painting and to teach people painting more than just about anything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Lewis studied abroad. His mother was a soldier and died while he was still young. Lewis was left his mother's suit of armor and trained in its use and care. He has never given up on his painting dream.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Artistic, Optimist, Gifted. Bonds: Military. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Lewis Kenley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 13
Languages Common, Druidic, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. Golden yellow topaz (400 gp).


Social Check DCs


Theodoric Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves singing and to teach people singing more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Theodoric was born with his father's beautiful face. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Adventurer, Attractive. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Theodoric Blakely, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 12 (+1)7 (-2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Balimaar Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is unkempt and raggedy. His violet unseeing eyes seem to look past you.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Disease, Depressed. Bonds: Poor, Military. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Balimaar Sherwood, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp. Blue quartz (7 gp).


Social Check DCs

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