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Advanced [show]


Godfrey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a grey cloak and cross-gartered brown stockings. Beneath his clothing is a huge mess of scar tissue. His long chestnut hair is drawn into a two foot long braid. His blue eyes are passionate and lively.

Personality: He is irascible and easily irritated. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Family, Rich. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Godfrey Pinkerton, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gilbert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely brown suit with blue socks and a vest with buckled shoes. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a carter and was forced into it by his family

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Poor, Family. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Cholmondeley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp. 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Kyle Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a pastel suit. His brown hair is slicked back into a classic pompadour. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Athletic, Opinionated. Bonds: Job, Criminal record, Rich. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Kyle Yeardley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Solid gold idol (500 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Law, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, violet, dusty cloak. He has done his best to style his golden hair to look like a famous performer. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Apothecary like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Disciplined, Joker. Flaws: Addict. Bonds: Immigrant, Job, Military. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Dustin Law, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Impulsive. Bonds: Attractive. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Trym Gracey, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Obsidian (9 gp).


Social Check DCs

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