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NPC Generator

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Advanced [show]


Godfrey Windsor, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light black in addition to tight pants, and sports empty pouches on his belt. His moppish golden hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: Godfrey was born in the south. At a young age he loved to build and create. A gifted student he started as a Cook, but he got bored and became a Shoemaker. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Disciplined, Persistence. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Godfrey Windsor, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Churchill, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black shirt with thin brown vertical stripes and black pants. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Don Churchill, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his black robe and has his monstrous two handed axe always slung over his shoulder. He wears his black hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 4 years old his parents immigrated from the north. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and to end his boredom

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Nature. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Ernest Beckwith, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)17 (+3) 8 (-1)14 (+2)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alexandre Ashley, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His brown hair is heavily combed to the right. He has a dull look in his gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Alexandre Ashley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)5 (-3) 12 (+1)15 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 500 sp. Black opal (700 gp).


Social Check DCs


Justin Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy chestnut beard and wild chestnut hair. His blue eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Athletic, Joker. Flaws: Lazy, Antagonistic. Bonds: Rich. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Justin Heiser, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Chain shirt.


Social Check DCs

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