Simon Shelly, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears silk and lounges about seductively. His left leg appears badly burned and disfigured. His red hair is cut short. His eyes are likewise gray. His teeth are white and perfect.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.
History: Simon was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 200 gp.
Alex Tindall, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a black and violet robe with the hood down. His blonde hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Cook. He has drifted from career to career and currently works as a Cook.
Motivation: To prove his worth to the world.
Flaws: Insane, Impulsive, Disease. Bonds: Attractive, Job. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. Chrysoberyl (90 gp).
Trey Nash, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His black hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Marshal, Trey learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 2 years.
Motivation: He desires power and/or immortality.
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp. Red spinel (80 gp). Carnelian (50 gp). Red garnet (80 gp).
Percival Westcott, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His head has been shaved. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting. Flaws: Ugly, Insane, Secretive. Bonds: Criminal record. Occupation: Sellsword
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 15000 cp.
Charles Rayden, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. He has styled his silver hair well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.
History: Born to a Server, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Charles never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Terse. Bonds: In love, Poor. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
