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NPC Generator

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Advanced [show]


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a simple tan robe with brown stripes complete with hood. His hair is greying and his face has many wrinkles. His eyes are brown and beady.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of eastern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly, Insane, PTSD. Bonds: Immigrant. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Mitchell, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Gunter Soames, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His hair is black and curly. His eyes are hazel and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gunter hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Military, Enemies. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Gunter Soames, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 13 (+1)5 (-3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Banded agate (5 gp). Citrine (40 gp).


Social Check DCs


Henry Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Mortician, and sports empty pouches on his belt. He has a long brown beard with little hanging trinkets. His skin is flawless and his gray eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. He worked as a nervous Mortician and found it very stressful. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted, Athletic. Bonds: Attractive, Military, Job. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Hartford, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 4 Smokesticks. 4 Holy water. 2 Acid flasks.


Social Check DCs


Reynard Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. His black hair is kept up in a ponytail inside a wide-brimmed hat. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Justice, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Reynard Stanford, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 7 (-2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Malachite (12 gp). Black star sapphire (800 gp).


Social Check DCs


Adelard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a club. He has brown hair. This amber eyed northerner is not easily forgotten.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Adelard Pinkerton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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