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NPC Generator

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Advanced [show]


Gilbert Morton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, green, dusty cloak. He wears his white hair up. His blue eyes peer out from beneath his feathered green hat.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the north. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and money/treasure

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Family, Immigrant, Rich. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Morton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)9 (-1) 17 (+3)8 (-1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. 1 Half-Plate.


Social Check DCs


Justin Cromwell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear brown clothing when he does not wear armor. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Justin was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the large cave and found the beat up whip and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life; and he wants to meet his childhood hero

Flaws: Insomniac, Depressed. Bonds: Family, Adventurer, Nature. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Justin Cromwell, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raymond Gladstone, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His eyes are a pleasant gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Raymond took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Raymond Gladstone, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)12 (+1) 7 (-2)8 (-1)
Skills Arcana +3, Insight +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. White pearl (70 gp). Moss agate (11 gp).


Social Check DCs


Adelard Tyndall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his glaive. His chestnut hair is unkempt and raggedy. He has a dull look in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he's in love

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Adelard Tyndall, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy blue suit. His hair, while still mostly blonde, has prominent grey streaks. His eyes are gray and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.

History: He was born at the edge of vast forest. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Meet up once more with his childhood friend; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Gerald Windsor, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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