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NPC Generator

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Advanced [show]


William Tatum, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: William hails from a village terrorized by orcs. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and many orcs want him driven away

Ideals: Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Enemies. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

William Tatum, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)18 (+4) 8 (-1)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Celestial, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerard Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Brewer uniform. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Brewer for hire.

Motivation: Further expansion of business.

Ideals: Extrovert, Artistic. Flaws: Emotional. Bonds: Job, Nature. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Hackney, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)18 (+4) 8 (-1)14 (+2)
Skills Religion +6, Stealth +1
Senses Passive Perception 9
Languages Common, Terran, Orc, Gnoll, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Justin Brixton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is white. His eyes are green and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Justin Brixton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Kenley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with Stetson hat. His white hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Alexandre was born on a far western island where he grew up under the tutelage of his mother, an expert Scribe. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and a deep hatred of brigands

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Alexandre Kenley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)9 (-1) 17 (+3)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Aquamarine (400 gp). Chalcedony (60 gp).


Social Check DCs


Kody Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his blonde hair down. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Emotional. Bonds: Adventurer, Attractive, Family. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Northcott, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)5 (-3) 9 (-1)8 (-1)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs

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