Conrad Rowley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His chestnut hair is still thick. His eyes are likewise hazel.
Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Doctor in town.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 40 pp.
Kody Huckabee, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western man wears an entirely black suit with brown socks and a vest with buckled shoes. He has a brown handlebar mustache and slicked back brown hair. His eyes are green and beady.
Personality: Kody wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Engraver business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He inherited the family business which he has now maintained for 13 years.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.
Tim Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a black collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. His red hair is lengthy. He has gray eyes.
Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He invites people to come help in his community garden.
History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He used his abilities to travel the world and help people.
Motivation: Wants a kiss.
Ideals: Philantrophist, Artistic. Bonds: Slave, Has a crush, Poor. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Iolite (70 gp). Fire opal (800 gp). 1 Masterwork Common Ranged Weapon.
Robert Graeme, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man likes to wear green tank tops with brown pants. His auburn hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Bather business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Bather. He then took over the family business and is one of the better Bather for hire.
Motivation: To be a Adventurer again.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Draconic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Alchemist’s fire. 8 Acid flasks. 1 Antitoxin.
Peter Halsey, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a fine chain shirt which he covers with violet colored cloaks and clothing. His auburn hair is cut short. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can't help but pocket interesting objects he comes across
History: Peter was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After months of barely getting by, Peter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Bonds: Criminal record, Job, Rich. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 11000 cp.
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Their contribution stands as a beacon of hope for all adventurers!