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NPC Generator

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Advanced [show]


Theobald Barton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair and beard is wavy and long. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Jeweler, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: A deep hatred of gnolls; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Military, Job, Enemies. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Theobald Barton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Justin Blankley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely brown suit with green socks and a vest with buckled shoes. His red hair is matted, messy, and big. He has amber eyes.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Spice Merchant and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Mundane. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Justin Blankley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Guy Walpole, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky white painted plate armor. His silver hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Guy Walpole, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Home, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a brown poncho over his likewise colored trousers and shirt, he is not a threatening figure. His hair is short and auburn. His skin is flawless and his violet eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Immigrant, Military. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Home, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Kelsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears grey leather gloves, a grey jacket, and tight pants. His right leg appears badly burned and disfigured. His hair is golden and very short. His eyes, though not visible through his cowl, are violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small plains village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Ugly, Forgetful. Bonds: Nature, Adventurer. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Gerard Kelsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)17 (+3) 9 (-1)8 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Auran, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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