Hugh Alston, Male Human [Permalink]
Personal [hide]
Description: He wears bulky red painted plate armor. His chestnut hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.
Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Seamstress, and he later adopted a second son.
Motivation: He is a bit of a kleptomaniac; and to reunite with his absent mother
Ideals: Artistic. Flaws: Fearful. Bonds: Job, Family, Criminal record. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Charles Jacobs, Male Human [Permalink]
Personal [hide]
Description: An older man who is typically in his Mayor uniform, he is not a threatening figure. He has styled his chestnut hair well, parting it to the left. He has a tattooed face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Mayor job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new mayor responsibilities is difficult
Flaws: Shy. Bonds: Job, Immigrant, Family, Slave. Occupation: Mayor
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Hunter Hailey, Male Human [Permalink]
Personal [hide]
Description: This man sports black clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. With a patchy silver beard and wild silver hair. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Miller
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2300 sp. 1 Half-Plate. 1 Banded mail. 1 Banded mail.
Richard Enfield, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. His chestnut hair is lengthy. His amber eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.
History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear.
Ideals: Logical. Flaws: Antagonistic, Fearful, Insane. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Clerebold Westbrook, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is red and curly. He has gleaming, smiling violet eyes.
Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He is greedy; and he's looking for his big break
Ideals: Professionalism. Bonds: Attractive, Guardian, Rich, Adventurer. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp.
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