Gilbert Abram, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he sports white clothing, slightly heavier than average wear. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep
Flaws: Ugly, Greedy. Bonds: Immigrant, Slave, Nature. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Obsidian (8 gp). Zircon (50 gp). 1 Half-Plate.
William Skelton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a faded coat and loose pants complete with small hat, he is not a threatening figure. He wears his hair in dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.
History: He got into the Dyer business at a young age. His father was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Dyer.
Motivation: To be a Painter again; and a rival would like him out of the picture
Ideals: Persistence. Bonds: Criminal record, Job. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp.
Conrad Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He prefers to wear blue pants and tee shirts. His silver hair is still thick. His eyes are gray.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great joy in being the best Apothecary in town.
History: He got into the Apothecary business at a young age. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Conrad's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is wracked by social anxiety; and wants to open a new tavern
Flaws: Greedy, Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Breastplate.
Tim Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his silver hair up. His amber eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.
History: He was born several months after his father was called into army service. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He would like to get married and retire; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Military, Has a crush. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1 Chain shirt. 1 Half-Plate.
Adam Wesley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large yellow jacket. His red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Solid gold idol (200 gp).
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