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Advanced [show]


William Willoughby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a large green jacket, marred by beers. His blonde hair is lengthy. He wears an eyepatch.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Criminal record, Enemies. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

William Willoughby, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Iolite (40 gp).


Social Check DCs


Alexandre Altham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tight fitting white shirt and pants. His hair is red, silky, and of moderate length. He has gleaming, smiling amber eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Alexandre was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 5 years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Alexandre Altham, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)8 (-1) 13 (+1)7 (-2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. 1 Backpack. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Aldous Stanton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his chestnut hair in a pixie cut. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a very good compulsive liar and kleptomaniac.

History: He was born blind and as such lacked many opportunities for work. He moved out west to avoid the crime he committed. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Criminal record. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Aldous Stanton, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dean Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is an epitome of beauty. He has moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: The child of a Painter, who enjoyed hunting, Dean was taken on many hunting expeditions. In his 11th year, his parents were killed by a gnolls raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Secretive, Selfish. Bonds: Attractive, Nature, Enemies. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Dean Cholmondeley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)6 (-2) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Adley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely red suit with tan socks and a vest with buckled shoes. His blonde hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He is a Lamia in disguise. His family was turned out during the war. He and his family wandered west to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Professionalism. Flaws: PTSD. Bonds: Attractive, Enemies, Adventurer. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Geoffrey Adley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 6 (-2)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs

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