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NPC Generator

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Advanced [show]


Diggory Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his auburn hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others; and seeks redemption

Flaws: Racist, Fearful. Bonds: Criminal record, Rich, Guardian. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Diggory Ansley, Male Human Fighter 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 9 (-1)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Star rose quartz (70 gp). Sard (70 gp).


Social Check DCs


Kyle Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He has a blonde handlebar mustache and slicked back blonde hair. His brown eyes peer out from beneath his top blue hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, In love. Occupation: Server

Voice: Italian accent

Attributes [hide]

Kyle Tattersall, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)7 (-2) 14 (+2)14 (+2)
Skills Medicine +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


William Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. He has a tattooed face.

Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Gifted, Persistence. Flaws: Antagonistic, Disease. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

William Blakeley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)8 (-1) 12 (+1)4 (-3)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Clerebold Graeme, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a worn and beaten armor. His clothes are grease stained in places. His chestnut hair is cut jaggedly and amateurishly. His violet eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Clerebold Graeme, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 17 (+3)16 (+3)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Ralf Benson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. His auburn hair is matted, messy, and big. He has gray eyes and a brown hat with a white feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Terse, Mundane. Bonds: Criminal record. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Ralf Benson, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. Coral (40 gp). Malachite (6 gp).


Social Check DCs

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