Gomory Chatham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His hair is chestnut and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the south, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Doctor
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2500 sp.
Nicholas Whitby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black small hat and black clothes. His hair, while still mostly auburn, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Sailor. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born at the edge of vast mountains. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: To protect his home; and find a way to reverse the transformation of his brother
Bonds: Attractive, Job, Family, Nature, Rich, Guardian. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1200 sp. A pair of silk slippers encrusted with tiny pearls. (110 gp).
Hugh Paxton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His black hair is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was raised in a island tribe. He moved from fad to fad and when he turned 15 he discovered writing. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Joker, Artistic. Bonds: Poor, Attractive, Family, Nature. Occupation: Baker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 7000 cp. Brown-green garnet (120 gp). Amethyst (120 gp). 1 Darkwood Shield. 1 Half-Plate.
Hugh Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Shipwright. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Junk Dealer; and he's attracted to the pc
Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Shipwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Thomas Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his kukri ready. His moppish chestnut hair is in a traditional bowl cut. His gray eyes peer out from beneath his wide-brimmed grey hat.
Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Stylist, who enjoyed hunting, Thomas was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and he has a crush on the local stylist
Ideals: Entrepeneur, Fighting, Extrovert. Flaws: Shy. Bonds: Nature. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
