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NPC Generator

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Advanced [show]


Trym Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a grey coat with brown slacks. He has a slight overbite and is overall scrawny. He has done his best to style his blonde hair to look like a famous performer. He has several tiny jet earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: Trym was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Rich, Job, Attractive, Mentor. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Trym Birkenhead, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. 1 Half-Plate. 1 Breastplate. 1 Masterwork Light wooden shield.


Social Check DCs


Rolf Langley, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His long blonde hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Rolf has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Impeccable. Flaws: Mundane, Disease. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Rolf Langley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hubert Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. He has a hunchback. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly, Shy, Disease. Bonds: Rich, Adventurer. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Marleigh, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Chrysoberyl (50 gp). Golden yellow topaz (900 gp).


Social Check DCs


Arnold Sutton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses like a well dressed Bellfounder does. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He struck the Bellfounder job and began his own company from there.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Arnold Sutton, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Adam Braxton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a tight fitting green shirt and pants. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a very good compulsive liar and kleptomaniac.

History: Adam was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Cartwright. He inherited the family business which he has now maintained for 12 years.

Motivation: He is a bit of a kleptomaniac; and to find somewhere to settle down

Ideals: Joker. Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Adam Braxton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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