Diggory Heiser, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has comitted a past crime that haunts him to this day; and sabotage a competitor
Ideals: Justice, Entrepeneur. Flaws: Insane. Bonds: Job, Criminal record, Slave. Occupation: Fisher
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2700 sp. 1 Banded mail. 1 Darkwood Shield. 1 Half-Plate.
Trey Deighton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light black in addition to tight pants, and is pretty ugly. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his mother was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Seeks redemption; and he wants to meet his childhood hero
Ideals: Opinionated. Flaws: Ugly. Bonds: In love, Military, Adventurer, Criminal record. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Wymar Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright white hair and a scraggly beard. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Shy, Fearful. Bonds: Poor, Criminal record. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Everard Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. He keeps his black hair in a pixie cut. His eyes are green and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Everard was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Flaws: Ugly, Sensitive, Secretive. Bonds: Family. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Black pearl (900 gp). Chalcedony (20 gp).
Geoffrey Stanton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he usually wears his brown robe and has his greatsword always slung over his shoulder. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and seeks redemption
Flaws: Terse, Hedonist, Ugly. Bonds: Criminal record, Adventurer. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
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