Everard Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tattered old clothes. He has wavy silver hair. His green eyes are slightly larger than normal.
Personality: This man loves singing and to teach people singing more than just about anything. He takes great joy in being the best Bricklayer in town.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Everard took refuge in the large cave and found the beat up lance and armor he uses now. He has never given up on his singing dream.
Motivation: Expand his business.
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp. Smoky quartz (40 gp). Rich purple corundum (1000 gp). Blue quartz (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Wymar Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He has a large white mantle and cape that has been intricately interwoven into his blue robe. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He believes the world needs to unite to get rid of orcs once and for all.
History: Born to a Roofer, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He left for the north, certain he would find work there.
Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly. Bonds: Job, Enemies, Poor, Immigrant. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 7 (-2) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Undercommon, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 27000 sp. Jet (120 gp). 1 Minor magic item.
Gunter Alton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Ugly, Disease, Shy. Bonds: Religious. Occupation: Soapmaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Brown-green garnet (60 gp).
Reynard Soames, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tan leather gloves, a tan jacket, and tight pants. His chestnut hair is matted, messy, and big. His eyes are hazel and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Reynard was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Carter like his father before him.
Motivation: He wants revenge against dire rats; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Chad Nash, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He prefers to wear flannel. He wears a colorful flower in his white hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To prove his worth to the world; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Impulsive. Bonds: Attractive, Poor, Mentor. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Brown-green garnet (140 gp). Obsidian (7 gp). Obsidian (7 gp).
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