Heward Sutton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He very much looks the part of a Ruler. His chestnut hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Heward hails from a village terrorized by dire rats. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He became a Ruler soon after.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Optimist, Fighting. Bonds: Job, Attractive, Enemies. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp.
Shane Stanton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a violet tunic with brown highlights, and long grey pants that bunch up around his shoes. He sports a long chestnut beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Shane hails from a village terrorized by gnolls. He worked as a nervous Roofer and found it very stressful. He has drifted from career to career and currently works as a Roofer.
Motivation: Wants a kiss; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Greedy, Secretive. Bonds: Enemies, Job, Has a crush. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: Chalcedony (60 gp).
Lance Harlow, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Antagonistic, Insane, Selfish. Bonds: Rich. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 7 Acid flasks.
Gilbert Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears a blue coat over a black low-cut shirt, and a top hat upon his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up in a very large beehive style do. He has gleaming, smiling violet eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Shy, Ugly. Bonds: Rich, Military, Adventurer. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Giant
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 400 gp. Moonstone (20 gp). Amethyst (120 gp). Golden yellow topaz (1100 gp). Carnelian (20 gp). 1 Minor magic item.
Balimaar Law, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is renowned for his bright black suits and hats. He wears a broad hat to hide his balding. His violet eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Balimaar studied abroad. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Shy, Antagonistic. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
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