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NPC Generator

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Advanced [show]


Hunter Morton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. With a patchy brown beard and wild brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: Born in the south to a Junk Dealer, Hunter learned a great deal about his mother's area of expertise. A gifted student he started as a Fisher, but he got bored and became a Junk Dealer. He became a Junk Dealer soon after.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hunter Morton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm York, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His skin is fair and his fingers are delicate and long. His feathered hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Religious. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Anselm York, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)6 (-2) 7 (-2)12 (+1)
Skills Investigation +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Thomas York, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries a battered bow and tarnished ceremonial dagger as well. His brown hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Fighting. Flaws: Addict. Bonds: Job, Religious, Mentor. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Thomas York, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a grey armored body suit, with a simple black line shooting up and back down. His chestnut hair is kept up in a ponytail inside a feathered hat. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Guard profession.

History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shipwright like his mother before him.

Motivation: To be a Guard again.

Ideals: Athletic. Flaws: Sensitive. Bonds: Job, Mentor. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Odo Benson, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 2500 sp.


Social Check DCs


Bertram Oakley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His white hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Courier, who enjoyed hunting, Bertram was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, In love, Nature. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Bertram Oakley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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