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NPC Generator

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Advanced [show]


Trym Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green Stetson hat and green clothes. He keeps his white hair in a pixie cut. He has gleaming, smiling brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a forest tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Nature, Adventurer, Rich. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Breeden, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Wesley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. His moppish chestnut hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Optimist, Gifted, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Wesley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is portly but not overly obese. His auburn hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Secretive, Depressed. Bonds: Job. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Shane Crawford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)14 (+2) 15 (+2)6 (-2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Odo Whitby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a brown vest and prefers violet and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Immigrant, Rich. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Odo Whitby, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gerard Spalding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears black painted combat armor at almost all times. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Shy, Disease, Ugly. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Gerard Spalding, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp.


Social Check DCs

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