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Advanced [show]


Godfrey Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. He keeps his auburn hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. In his 16th year, his parents were killed by a illithids raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of illithids.

Ideals: Joker. Flaws: Ugly. Bonds: In love, Rich, Enemies. Occupation: Butcher

Voice: Russian accent

Attributes [hide]

Godfrey Brownrigg, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp. Carnelian (60 gp). Red garnet (110 gp). Jasper (60 gp).


Social Check DCs


Lewis Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears skinny pants and wears a brown and grey robe with the hood down. He has a small bristly mustache and wavy black hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Lewis isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is frequently practicing swordplay.

History: When he was but 6 years old his parents immigrated from the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Military, Immigrant, Debt. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Lewis Gentry, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Henry Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears rags and sports a simple walking cane. He wears a colorful flower in his brown hair. His green eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: Born in the east to a Spice Merchant, Henry learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Brandon, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 15 (+2)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long golden beard with little hanging trinkets. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He struck the Hunter job and began his own company from there.

Motivation: To be a Assassin again.

Ideals: Philantrophist, Athletic. Bonds: Rich, Attractive, Job. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Odo Altham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs


Odo Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy chestnut hair. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Odo's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Odo Ramsay, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp.


Social Check DCs

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