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Advanced [show]


Roger Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky brown painted plate armor. His hair is greying and his face has many wrinkles. He has green eyes and a brown hat with a tan feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 7 years old his parents immigrated from the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Ainsworth, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Peter Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His auburn hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of eastern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peter took refuge in the large cave and found the beat up nunchaku and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Insomniac. Bonds: Nature, Job, Immigrant. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Peter Dryden, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Alexandrite (600 gp).


Social Check DCs


Raymond Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple red robe with violet stripes complete with hood. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes peer out from beneath his Stetson red hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Raymond took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Raymond Gladstone, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 18 (+4)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Giant, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Percival Langston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Fletcher, who enjoyed hunting, Percival was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Insomniac, Impulsive. Bonds: Poor, Attractive, Nature. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Percival Langston, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)16 (+3) 14 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gomory England, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His hair, while still mostly silver, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Sold as a small child to a wizard, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Mentor, Rich. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Gomory England, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs

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