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NPC Generator

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Advanced [show]


Kody Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple white line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears his blonde hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Miner profession.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. He was taken from his home at a very young age. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and balancing his hectic life and new detective responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Adventurer, Slave. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kody Atherton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Lance Shelley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He wears a small hat to cover his moderate length red hair. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Has a crush, Religious. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Shelley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp. 1 Alchemist’s fire. 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs


William Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Glassblower. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Glassblower business at a young age. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Job. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

William Walcott, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)7 (-2) 12 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alex Ansley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy tan pantaloons and a green scarf. His tied-back hair is chestnut. His green unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Slave, Military. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Alex Ansley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)18 (+4) 15 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Robert Badger, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Robert studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Guardian, Criminal record. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Robert Badger, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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