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Advanced [show]


Theodoric Harley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy chestnut hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Theodoric Harley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Adley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His silver hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his deerstalker grey hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of brigands once and for all.

History: The child of a Sculptor, who enjoyed hunting, Gunter was taken on many hunting expeditions. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Mundane. Bonds: Immigrant, Enemies, Nature. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Gunter Adley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 7 (-2)13 (+1)
Skills Arcana +6, Stealth +3
Senses Passive Perception 8
Languages Common, Draconic, Aquan, Gnoll, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 sp. 1 Masterwork Artisan’s tools. 1 Hourglass. 1 Disguise kit.


Social Check DCs


Percival Browning, Male Human [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His blonde hair is cut short with large spiked bangs in the front. He has gleaming, smiling violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Flaws: Antagonistic, Fearful. Bonds: Has a crush, Nature, Adventurer. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Browning, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Geoffrey Stanton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his lance. His right hand appears badly burned and disfigured. With a patchy white beard and wild white hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Geoffrey will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Extrovert, Logical, Entrepeneur. Occupation: Courier

Voice: American accent

Attributes [hide]

Geoffrey Stanton, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adelard Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear white tank tops with black pants. He keeps his white hair in a pixie cut. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a necromancer, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Adelard Quinton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs

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