Gilbert Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He loves telling others what to do and how they should feel about things. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Gilbert was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and an old rival family wants him found
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Family, Immigrant, Debt. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp.
Randal Northcott, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear black clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized jet on his right hand. He has moderate length golden hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants his loneliness to end; and he wants to get laid
Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Has a crush. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp.
Dustin Tindall, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. He keeps his black hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a crown-heir again
Flaws: Antagonistic, Mundane. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Hubert Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in pastel turtlenecks beneath a yellow coat with grey slacks. His blonde hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a mason and was forced into it by his family
Ideals: Athletic. Bonds: Attractive, Family, Rich, Nature. Occupation: Mason
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6
Possessions: 200 gp.
Peter Ryley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of the sun god around his neck, and a spear on his belt. He sports a flattop hair cut. His eyes are likewise gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of northern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has achieved small success as a Merchant.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 400 gp.
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