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NPC Generator

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Advanced [show]


Heward Watson, Male Human [Permalink]

Personal [hide]

Description: This western man usually wears his grey robe and has his hand crossbow always slung over his shoulder. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Flaws: Addict, Emotional. Bonds: Poor, Immigrant, Slave. Occupation: Sage

Voice: German accent

Attributes [hide]

Heward Watson, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 15000 cp. 1 Half-Plate.


Social Check DCs


Theodoric Livingstone, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear grey pants and tee shirts, and is pretty ugly. He wears a feathered hat to cover his moderate length golden hair. His green eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.

History: Theodoric was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well.

Flaws: Ugly, Antagonistic, Impulsive, PTSD. Bonds: Family. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Theodoric Livingstone, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Kent, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is knotted and matted. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Geoffrey Kent, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp. 1 Smokesticks. 2 Holy water.


Social Check DCs


Arnold Reid, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. His hair is short and red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He's looking for his big break; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Selfish, Impulsive. Bonds: Adventurer. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Reid, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 45000 sp.


Social Check DCs


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He has a slight overbite and is overall scrawny. His brown hair is cut short with large spiked bangs in the front. His hazel eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: He would like to get married and retire; and he has a crush on the local weaver

Ideals: Entrepeneur, Optimist. Flaws: Disease, Insane. Bonds: Has a crush. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Henry Marley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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