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NPC Generator

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Advanced [show]


Don Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with green stripes complete with hood. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Poor, Military. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Don Reed, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Guy Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Passionate. Flaws: Forgetful, Insane. Bonds: Rich. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Guy Lancaster, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)8 (-1) 16 (+3)11 (+0)
Skills Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp).


Social Check DCs


Gilbert Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are a pleasant violet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west to a Mercenary, Gilbert learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: He has decided he is irredeemable.

Flaws: Antagonistic. Bonds: Poor, Criminal record, Enemies, Job. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Darlington, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He is portly but not overly obese. His hair is long and brown with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.

Motivation: Retire the richest man in the west; and marry his sister to traveling adventurers

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Cory Mitchell, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)17 (+3) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Reynard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He keeps his long chestnut hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 5 years old his parents immigrated from the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He's looking for his big break; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Reynard Eastoft, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. Obsidian (9 gp). Alexandrite (200 gp). Alexandrite (200 gp). Pink pearl (130 gp).


Social Check DCs

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