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Percival Easton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by beers. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes and a brown hat with a blue feather.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Adventurer, Debt. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Easton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 9000 cp. Brown-green garnet (110 gp). Jade (110 gp). Rock crystal (50 gp).


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Philantrophist, Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Charles Gentry, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Appleton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Aldous's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Athletic. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Appleton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Chrysoberyl (140 gp).


Social Check DCs


Nicholas Colby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His blonde hair is long and unkept. His eyes are blue and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Religious. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Nicholas Colby, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Hackney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His eyes are gray and catlike.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Family, Rich, Military. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Ernest Hackney, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)10 (+0) 12 (+1)11 (+0)
Skills Athletics +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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