Odo Bing, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His silver hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his singing dream.
Motivation: To reunite with his absent father; and to share knowledge with the world
Ideals: Gifted, Artistic, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 6 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Hunter Addington, Male Human [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with black pants. He carries with him a set of greatswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his brown hair in a flapper bob. His eyes are green.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a very good compulsive liar and kleptomaniac.
History: He was born the only child of a wealthy merchant. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in greatsword use. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and many dire rats want him driven away
Ideals: Fighting, Entrepeneur. Bonds: Job, Criminal record, Enemies. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Odo Weston, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 80 pp. 1 Good lock. 1 Backpack.
Jocelyn Stansfield, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Seamstress, and he perpetually has his quarterstaff ready. His black hair is braided into rings. His eyes are hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Seamstress in town.
History: The child of a Tanner, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jocelyn took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Optimist. Bonds: Job, Nature, Guardian. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Pink pearl (40 gp). White pearl (40 gp).
Bernard Bentham, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and has a large tan mantle and cape that has been intricately interwoven into his blue robe. His right leg appears badly burned and disfigured. His hair is silver and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with dancing.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp. 2 Antitoxin. 4 Alchemist’s fire. 1 Thunderstones.
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