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Advanced [show]


Trym Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His red hair is drawn into a tight pony tail with a cross scrunchie. His amber unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Tailor business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Tailor.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Extrovert. Flaws: Disease, Antagonistic. Bonds: Attractive, Job, In love. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Trym Yardley, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Crawford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black shirt with thin red vertical stripes and white pants. His hair is long and auburn with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Fighting. Bonds: Attractive, Enemies, Military. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Gerald Crawford, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Rolf Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered whip and tarnished flail as well. His chestnut hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Rolf Melancon, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Lewis Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears his blonde hair up in a very large beehive style do. He has amber eyes and a white hat with a black feather.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Marshal.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Poor, Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Lewis Anderton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Hubert Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a sai on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His silver hair is cut jaggedly and amateurishly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Hubert Hampton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2800 sp. 1 Good lock. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs

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