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NPC Generator

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Advanced [show]


Don Axton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an entirely blue suit with black socks and a vest with buckled shoes. He has golden hair. His amber eyes peer out from beneath his broad blue hat.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: Don lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: His religion dominates his actions; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Religious. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Don Axton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 7 (-2)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Kyle Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. He has a white handlebar mustache and slicked back white hair. His eyes are green and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Blacksmith in town.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and to end his boredom

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job, Slave. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Cornish, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Roland Abram, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with grey pants. His skin is fair and his fingers are delicate and long. His silver hair is drawn into a tight pony tail with a card scrunchie. He has hazel eyes and a white hat with a grey feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.

History: Sold as a small child to a brothel owner, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Baker, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Opinionated, Artistic. Bonds: Mentor, Job, Has a crush. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Roland Abram, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Ridley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his black robe and has his warhammer always slung over his shoulder. His blonde hair is greasy and uncared for. His eyes are blue and he is always smoking a pipe.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frederick is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. A few years later when the west was not economically sound they moved to his current location. He struck the Bricklayer job and began his own company from there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Frederick Ridley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)8 (-1) 16 (+3)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kody Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His chestnut hair and beard is wavy and long. His eyes are green and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people.

Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Attractive, Poor. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Kody Winterbourne, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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