William Wade, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His silver hair is matted, messy, and big. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.
History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Immigrant, Nature, Job. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 4 (-3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Adelard Ashton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He has a hunchback. He is bald on top and has large blonde tufts of hair around his ears. He has gleaming, smiling brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Military. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Henry Chatham, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long chestnut beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Human culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.
History: Henry was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Human compassion.
Ideals: Justice. Flaws: Insane, Racist. Bonds: Attractive. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Silk rope.
Alexandre Everly, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his black hair to look like a famous performer. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal singing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 9000 cp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Old masterpiece painting (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).
Don Astley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.
Motivation: Human compassion.
Ideals: Joker, Gifted. Flaws: Racist. Bonds: Rich, Religious. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
