Alex Appleton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long auburn beard with little hanging trinkets. His violet eyes dart from person to person.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.
History: Alex hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted martial powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Bernard Oakes, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Sellsword does. He carries with him a set of longbows on his belt, each one with a sapphire on the hilt. He wears his blonde hair up in a very large beehive style do. His face is scarred and worn.
Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Butcher, but he was a colossal failure. He inherited the family business which he has now maintained for 7 years.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp.
Aldous Wentworth, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. He is bristling with hidden weapons, mostly halberds and falchions. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Justice, Gifted. Flaws: Ugly, PTSD. Bonds: Criminal record, Poor. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Bullseye lantern. 1 Magnifying glass. 1 Silk rope.
Rolf Kent, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears just a black suit. He sports a long white beard, and similarly colored long hair. He has a dull look in his amber eyes.
Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: When he was but 5 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his poetry dream.
Motivation: He wants to meet his childhood hero; and an old rival family wants him found
Ideals: Artistic. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Azurite (9 gp). Iolite (50 gp). Chalcedony (50 gp). 1 Minor magic item.
Ernest Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His small hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Ernest was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: Expand his business; and wants to work out more often
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
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