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NPC Generator

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Advanced [show]


Guy Kendal, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black small hat and black clothes. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: Guy was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record, Immigrant, Religious. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Kendal, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)8 (-1) 10 (+0)13 (+1)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Theobald Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His white hair is matted, messy, and big. He has a dull look in his hazel eyes.

Personality: Theobald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Guard business at a young age. He was an athlete and attended two major summer competitions. He never won. He became a Guard soon after.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult.

Ideals: Disciplined, Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Guard

Voice: American accent

Attributes [hide]

Theobald Hadlee, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Athletics +5, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. 3 Tanglefoot bags. 3 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Trey Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He has a moderate pudge and is not very fit. His white hair is kept up in a ponytail inside a small hat. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.

History: Trey was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to raise his children well

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Has a crush, Family. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Trey Staurheim, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alexandre Beckwith, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He wears a deerstalker hat to hide his balding. He has gleaming, smiling gray eyes.

Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alexandre took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Nature, Adventurer. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Alexandre Beckwith, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


Peter Addington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His green eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly, Cynical, Impulsive. Bonds: Religious. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Peter Addington, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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