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NPC Generator

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Advanced [show]


Nicholas Windsor, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. He keeps his long white hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Nicholas's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a barrister and was forced into it by his family

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Family. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Nicholas Windsor, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)8 (-1) 10 (+0)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Diggory Landon, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His hair is black and curly. His eyes are hazel and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by illithids. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Marry his brother to traveling adventurers; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence, Entrepeneur. Bonds: Rich, Family, Enemies. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Landon, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Azurite (9 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Bertram Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His red hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with music.

History: Bertram hails from a village terrorized by dire rats. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Bertram Yeardley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)11 (+0) 16 (+3)8 (-1)
Skills Deception +1, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hugh Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a green cloak and cross-gartered red stockings. His golden hair, when down, is lengthy. His eyes are likewise gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of illithids once and for all.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against illithids.

Ideals: Justice. Flaws: Mundane. Bonds: Enemies, Rich. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Hayley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)15 (+2) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Rose (50 gp).


Social Check DCs


Jocelyn Leighton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His hair, while still mostly silver, has prominent grey streaks. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Terse. Bonds: Rich, Immigrant. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Jocelyn Leighton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 9 (-1)9 (-1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. 1 Good lock. 1 Masterwork manacles.


Social Check DCs

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