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Advanced [show]


Guy Van Es, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large yellow jacket. He is muscular with a powerful set of arms. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Fletcher, who enjoyed hunting, Guy was taken on many hunting expeditions. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Money/treasure; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Family, Rich. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Guy Van Es, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Trollope, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and is well dressed, but even with his fine clothing he looks run-down. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Unemployed for hire.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Kyle Trollope, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp. Rose (30 gp). Golden yellow topaz (300 gp). Blue quartz (10 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Henry Asheton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, grey shirt, and tan tie. He carries a battered quarterstaff and tarnished sickle as well. His auburn hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Henry was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Henry Asheton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. Emerald (400 gp). White pearl (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Dean Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Beggar uniform. He is bald on top and has large blonde tufts of hair around his ears. He has gleaming, smiling green eyes.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Dean has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Dean Badger, Male Human Fighter 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Performance +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lewis Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears brown cloth garments or leather armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Insomniac, Impulsive, Racist. Bonds: Military. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Lewis Lindsey, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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