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Advanced [show]


Nicholas Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His hair is golden, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. Nicholas was born on a far northern mountains where he grew up under the tutelage of his father, an expert Bowyer. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and he wants revenge against orcs

Ideals: Logical. Flaws: Emotional. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Nicholas Tenley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)13 (+1) 7 (-2)6 (-2)
Skills Religion +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theodoric Hayden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting grey shirt and pants. He has no hair. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Theodoric Hayden, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)6 (-2) 8 (-1)13 (+1)
Skills Arcana +0, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


John Colton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, he is not a threatening figure. He has a silver handlebar mustache and slicked back silver hair. His green eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west, but his parents moved at a very young age to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day

Ideals: Persistence, Logical. Bonds: Immigrant, Criminal record, Slave. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

John Colton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Athletics +4, Stealth +1
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


William Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. His hair is short and white. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves dancing and to teach people dancing more than just about anything. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: Born in the north to a Bather, William learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his dancing dream.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Artistic, Pacifist. Bonds: Job, Adventurer. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

William Beckwith, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Ernest Snape, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in blue turtlenecks beneath a black coat with green slacks. His brown hair is still thick. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Ugly, Racist. Bonds: Family, Adventurer. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Ernest Snape, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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