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Advanced [show]


Balimaar Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Doctor profession.

History: When he was but 5 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Miller.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Balimaar Garrick, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)8 (-1) 8 (-1)15 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Quinton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is still thick. His fierce gray eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Godfrey Quinton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. A small bag of saffron. (20 gp). A silver and pearl hairclip (20 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Norman Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His chestnut hair and beard is wavy and long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a slaver, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of dire rats

Ideals: Professionalism. Flaws: Addict, Shy. Bonds: Slave, Mentor. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Norman Gladstone, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)10 (+0) 7 (-2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 2 Antitoxin. 4 Acid flasks.


Social Check DCs


Chad Hampton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Assassin does. His hair, while still mostly golden, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Job, Rich, Attractive. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Chad Hampton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Patrick Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the sun god on his torso, and carries rapiers. His hair, while still mostly brown, has prominent grey streaks. His violet eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Patrick was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was always very intelligent and has formed a secret society of specialists.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Secretive, Depressed. Bonds: Military, Family. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Patrick Redfield, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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