Trey Tinley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right hand appears badly burned and disfigured. His tied-back hair is black. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Money/treasure.
Ideals: Opinionated, Gifted. Bonds: Rich, Adventurer. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Conrad Charlton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black tunic with red highlights, and long black pants that bunch up around his shoes. His brown hair is braided into rings. He has gleaming, smiling violet eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Dilettante for hire.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Cynical, Disease. Bonds: Poor, Job. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Cory Mori, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his blue robe and has his crossbow always slung over his shoulder. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise amber.
Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Cory was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Disciplined, Artistic, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Half-Plate.
Roland Lincoln, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He likes to wear brown tank tops with green pants. His hair is silver and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he wants revenge against drow
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
Jocelyn Graeme, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and is wearing a long, blue cloak. He has white hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's since become an addict/alcoholic.
Motivation: He seems to be bored by most things; and he is content
Ideals: Gifted. Flaws: Addict, Shy, Antagonistic, Mundane. Bonds: Family. Occupation: Priest
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
