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Advanced [show]


Bertram Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black painted combat armor at almost all times. His hair is cut close to his head. He has a dull look in his violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable. Flaws: Secretive. Bonds: Family, Rich. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Clinton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Richard Blythe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his golden hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Gardener like his father before him.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Impeccable. Bonds: Attractive, Military, Job. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Richard Blythe, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Ralf Weld, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears baggy tan pantaloons and a white scarf. His tied-back hair is golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Marry his brother to traveling adventurers; and revenge

Ideals: Justice. Flaws: Shy. Bonds: Rich, Enemies, Family. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Ralf Weld, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 17 (+3)15 (+2)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (400 gp). 1 Everburning torch.


Social Check DCs


Alex Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His long golden hair is drawn into a two foot long braid. He has gleaming, smiling amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south, but his parents moved at a very young age to the west. Cursed with unlife at a very young age, Alex has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Joker. Flaws: Disease. Bonds: Rich, Immigrant, Enemies. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Alex Paxton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. Peridot (80 gp).


Social Check DCs


Theodoric Harper, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He wears a small hat to hide his balding. He has a dull look in his brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Entrepeneur, Opinionated, Logical. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Harper, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)15 (+2) 8 (-1)17 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. Hematite (7 gp).


Social Check DCs

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