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Advanced [show]


Gerard Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his long red hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Fortune-teller business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Impeccable, Entrepeneur. Bonds: Poor, Criminal record, Job. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Warwick, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 5 (-3)11 (+0) 15 (+2)10 (+0)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. Eye agate (4 gp).


Social Check DCs


Kyle Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple blue line shooting up and back down, and carries falchions. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Criminal record. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Kyle Deighton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 10 (+0)17 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Chad Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of luck on his torso. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length blonde hair. His thin eyebrows rest above his beady violet eyes.

Personality: He dislikes all the random violence that takes place in the south. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Pacifist, Gifted. Flaws: Ugly, Lazy. Bonds: Adventurer. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Chad Skelton, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 500 gp. Zircon (50 gp). Tourmaline (50 gp).


Social Check DCs


Robert Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly clubs and sais. His auburn hair is long and unkept. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: Robert was born in the south. At a young age he loved to build and create. He moved out west to avoid the crime he committed. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Robert Garfield, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 50 pp. Amber (130 gp). Bloodstone (60 gp). Jasper (60 gp). Chalcedony (60 gp).


Social Check DCs


Randal Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His silver hair is long and unkept. His amber unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with lycanthropy at a very young age, Randal has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to raise his children well

Ideals: Opinionated, Optimist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Brownrigg, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 14 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 5000 sp.


Social Check DCs

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