Shane Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the west, but his parents moved at a very young age to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions; and marry his brother to traveling adventurers
Flaws: Hedonist, Addict. Bonds: Religious, Immigrant, Family. Occupation: Courier
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Kyle Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His silver hair is kept up in a ponytail inside a Stetson hat. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: To be a Server again; and expand his business
Flaws: Addict, Disease. Bonds: Job, Military, Rich. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 14000 cp.
Drogo Ogden, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. He has a small bristly mustache and wavy red hair. He has gleaming, smiling amber eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 2200 sp. Violet garnet (300 gp). Brown-green garnet (120 gp). Chalcedony (50 gp). 2 Antitoxin. 1 Everburning torch.
Drogo Sharps, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears baggy tan pantaloons and a yellow scarf. His hair, while still mostly auburn, has prominent grey streaks. He has blue eyes.
Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Drogo was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. In the meantime he has taken over work as a Barber and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend; and human compassion
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Job, Adventurer. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 60 pp. Onyx (30 gp). Tiger eye turquoise (7 gp).
Diggory Prescott, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. With bright white hair and a scraggly beard. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.
History: He was born at the edge of vast desert. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Revenge; and money/treasure
Ideals: Optimist, Artistic. Bonds: Rich, Nature, Criminal record, Enemies. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
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